The Mentor
You have already lived the story they are about to begin. There was a version of you that wanted to be the hero of this tale. That version is buried on a hillside in the northern provinces, with a wooden sword and the name of the friend you could not save. You were the one who survived the impossible quest, the one who held the line, the one who walked back out of the burning city carrying the secret that would have saved it — one hour too late. The bards sang your name for a season. You stopped listening. You went home, set down your sword, and began to teach. Among The Mentor's signature abilities: Hard-Won Lesson; Old Wounds; Patient Flame. The fatal flaw: You cannot stop seeing your dead in the faces of the living, and you will sacrifice your own survival to keep from adding another name to the song. The signature item: A worn leather journal, half-filled with the names of students — living and dead — and the lessons you learned from each of them. The quest: To guide one last student through the same quest that killed you the first time, and this time, bring them home alive. Allies include The Chosen One, The Exile, The Sovereign; enemies include The Warlord.